minigame-std
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    Variable SocketReadyStateConst

    SocketReadyState: { CLOSED: 3; CLOSING: 2; CONNECTING: 0; OPEN: 1 } = ...

    WebSocket 连接状态,小游戏环境可用。

    Type Declaration

    • ReadonlyCLOSED: 3

      WebSocket.CLOSED

    • ReadonlyCLOSING: 2

      WebSocket.CLOSING

    • ReadonlyCONNECTING: 0

      WebSocket.CONNECTING

    • ReadonlyOPEN: 1

      WebSocket.OPEN

    1.6.0

    import { SocketReadyState, connectSocket } from 'minigame-std';

    const socket = connectSocket('wss://example.com');
    if (socket.readyState === SocketReadyState.OPEN) {
    console.log('连接已打开');
    }